# Microsoft eMbedded Visual Tools Project File - Name="GSPlayer2" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **

# TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301
# TARGTYPE "Win32 (WCE x86) Application" 0x8301
# TARGTYPE "Win32 (WCE ARM) Application" 0x8501
# TARGTYPE "Win32 (WCE x86em) Application" 0x7f01
# TARGTYPE "Win32 (WCE SH3) Application" 0x8101
# TARGTYPE "Win32 (WCE SH4) Application" 0x8601
# TARGTYPE "Win32 (WCE MIPS) Application" 0x8201
# TARGTYPE "Win32 (WCE emulator) Application" 0xa601
# TARGTYPE "Win32 (WCE CEF) Application" 0x8a01

CFG=GSPlayer2 - Win32 (WCE MIPS) Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "GSPlayer2.vcn".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "GSPlayer2.vcn" CFG="GSPlayer2 - Win32 (WCE MIPS) Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "GSPlayer2 - Win32 (WCE MIPS) Release" (based on "Win32 (WCE MIPS) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE MIPS) Debug" (based on "Win32 (WCE MIPS) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE SH4) Release" (based on "Win32 (WCE SH4) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE SH4) Debug" (based on "Win32 (WCE SH4) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE SH3) Release" (based on "Win32 (WCE SH3) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE SH3) Debug" (based on "Win32 (WCE SH3) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE ARM) Debug" (based on "Win32 (WCE ARM) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE CEF) Release" (based on "Win32 (WCE CEF) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE CEF) Debug" (based on "Win32 (WCE CEF) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE x86) Release" (based on "Win32 (WCE x86) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE x86) Debug" (based on "Win32 (WCE x86) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE x86em) Release" (based on "Win32 (WCE x86em) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE x86em) Debug" (based on "Win32 (WCE x86em) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale" (based on "Win32 (WCE ARMV4) Application")
!MESSAGE "GSPlayer2 - Win32 (WCE ARMV4) Release64" (based on "Win32 (WCE ARMV4) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
# PROP ATL_Project 2

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "MIPSRel"
# PROP BASE Intermediate_Dir "MIPSRel"
# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "MIPSRel"
# PROP Intermediate_Dir "MIPSRel"
# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPS
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/MIPSRel/libmad.lib ../../lib/MIPSRel/maplay.lib ../../lib/MIPSRel/libovd.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /out:"../../bin/jpn/WinCE_PPC2/MIPSRel/GSPlayer2.exe" /subsystem:$(CESubsystem) /MACHINE:MIPS
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
CPP=clmips.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /Yu"stdafx.h" /Oxs /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /Ob2 /I "./" /I "../" /I "../../include" /I "./gx" /D "MIPS" /D "_MIPS_" /D "NDEBUG" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /YX /Oxs /M$(CECrtMT) /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "MIPSDbg"
# PROP BASE Intermediate_Dir "MIPSDbg"
# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "MIPSDbg"
# PROP Intermediate_Dir "MIPSDbg"
# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPS
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:MIPS
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
CPP=clmips.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /Yu"stdafx.h" /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "./" /I "../" /I "../../include" /I "./gx" /D "DEBUG" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /YX /M$(CECrtMTDebug) /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "MIPS" /d "_MIPS_" /r

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "SH4Rel"
# PROP BASE Intermediate_Dir "SH4Rel"
# PROP BASE CPU_ID "{D6519021-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "SH4Rel"
# PROP Intermediate_Dir "SH4Rel"
# PROP CPU_ID "{D6519021-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "SHx" /d "SH4" /d "_SH4_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "SHx" /d "SH4" /d "_SH4_" /r
CPP=shcl.exe
# ADD BASE CPP /nologo /W3 /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH4" /D "_SH4_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /Yu"stdafx.h" /Qsh4 /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /Oxs /Ob2 /I "./" /I "../" /I "../../include" /I "./gx" /D "SHx" /D "SH4" /D "_SH4_" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /Qsh4 /M$(CECrtMT) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH4
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib ../../lib/SH4Rel/libmad.lib ../../lib/SH4Rel/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH4

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "SH4Dbg"
# PROP BASE Intermediate_Dir "SH4Dbg"
# PROP BASE CPU_ID "{D6519021-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "SH4Dbg"
# PROP Intermediate_Dir "SH4Dbg"
# PROP CPU_ID "{D6519021-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "SHx" /d "SH4" /d "_SH4_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "SHx" /d "SH4" /d "_SH4_" /r
CPP=shcl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "SHx" /D "SH4" /D "_SH4_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /Yu"stdafx.h" /Qsh4 /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "./" /I "../" /I "../../include" /I "./gx" /D "DEBUG" /D "SHx" /D "SH4" /D "_SH4_" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /Qsh4 /M$(CECrtMTDebug) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH4
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH4

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "SH3Rel"
# PROP BASE Intermediate_Dir "SH3Rel"
# PROP BASE CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "SH3Rel"
# PROP Intermediate_Dir "SH3Rel"
# PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "SHx" /d "SH3" /d "_SH3_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "SHx" /d "SH3" /d "_SH3_" /r
CPP=shcl.exe
# ADD BASE CPP /nologo /W3 /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /Yu"stdafx.h" /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /Oxs /Ob2 /I "./" /I "../" /I "../../include" /I "./gx" /D "SHx" /D "SH3" /D "_SH3_" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /M$(CECrtMT) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib ../../lib/SH3Rel/libmad.lib ../../lib/SH3Rel/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "SH3Dbg"
# PROP BASE Intermediate_Dir "SH3Dbg"
# PROP BASE CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "SH3Dbg"
# PROP Intermediate_Dir "SH3Dbg"
# PROP CPU_ID "{D6519020-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "SHx" /d "SH3" /d "_SH3_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "SHx" /d "SH3" /d "_SH3_" /r
CPP=shcl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /Yu"stdafx.h" /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "./" /I "../" /I "../../include" /I "./gx" /D "DEBUG" /D "SHx" /D "SH3" /D "_SH3_" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /M$(CECrtMTDebug) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /MACHINE:SH3

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ARMRel"
# PROP BASE Intermediate_Dir "ARMRel"
# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ARMRel"
# PROP Intermediate_Dir "ARMRel"
# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel/libmad.lib ../../lib/ARMV4Rel/maplay.lib ../../lib/ARMV4Rel/libovd.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /out:"../../bin/jpn/WinCE_PPC2/ARMRel/GSPlayer2.exe" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /Yu"stdafx.h" /Oxs /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /Ob2 /I "./" /I "../" /I "../../include" /I "./gx" /D "ARM" /D "_ARM_" /D "NDEBUG" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /YX /Oxs /M$(CECrtMT) /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ARMDbg"
# PROP BASE Intermediate_Dir "ARMDbg"
# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "ARMDbg"
# PROP Intermediate_Dir "ARMDbg"
# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMRel/libmad.lib ../../lib/ARMDbg/maplay.lib ../../lib/ARMRel/libovd.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /Yu"stdafx.h" /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "./" /I "../" /I "../../include" /I "./gx" /D "DEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /YX /M$(CECrtMTDebug) /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "CEFRel"
# PROP BASE Intermediate_Dir "CEFRel"
# PROP BASE CPU_ID "{D6518FF0-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "CEFRel"
# PROP Intermediate_Dir "CEFRel"
# PROP CPU_ID "{D6518FF0-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LINK32=linkcef.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /Fixed:no /MACHINE:CEF
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib ../../lib/CEFRel/libmad.lib ../../lib/CEFRel/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /Fixed:no /MACHINE:CEF
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
CPP=clcef.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "CEF" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /cef /TP /Oxs /c
# ADD CPP /nologo /W3 /I "./" /I "../" /I "../../include" /I "./gx" /D "CEF" /D "NDEBUG" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /YX /cef /TP /Oxs /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "CEF" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "CEF" /r

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "CEFDbg"
# PROP BASE Intermediate_Dir "CEFDbg"
# PROP BASE CPU_ID "{D6518FF0-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "CEFDbg"
# PROP Intermediate_Dir "CEFDbg"
# PROP CPU_ID "{D6518FF0-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LINK32=linkcef.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /Fixed:no /MACHINE:CEF
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /Fixed:no /MACHINE:CEF
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
CPP=clcef.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "CEF" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /cef /TP /c
# ADD CPP /nologo /W3 /Zi /Od /I "./" /I "../" /I "../../include" /I "./gx" /D "DEBUG" /D "CEF" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /YX /cef /TP /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "CEF" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "CEF" /r

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "X86Rel"
# PROP BASE Intermediate_Dir "X86Rel"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "X86Rel"
# PROP Intermediate_Dir "X86Rel"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /Yu"stdafx.h" /Gs8192 /GF /c
# ADD CPP /nologo /W3 /Oxs /I "./" /I "../" /I "../../include" /I "./gx" /D "_i386_" /D "i_386_" /D "_X86_" /D "x86" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /Gs8192 /GF /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "X86Dbg"
# PROP BASE Intermediate_Dir "X86Dbg"
# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "X86Dbg"
# PROP Intermediate_Dir "X86Dbg"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /Yu"stdafx.h" /Gs8192 /GF /c
# ADD CPP /nologo /W3 /Zi /Od /I "./" /I "../" /I "../../include" /I "./gx" /D "DEBUG" /D "_i386_" /D "i_386_" /D "_X86_" /D "x86" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /FR /YX /Gs8192 /GF /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib winsock.lib ../../lib/x86Dbg/libmad.lib ../../lib/x86Dbg/maplay.lib ../../lib/x86Dbg/libovd.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "X86EMRel"
# PROP BASE Intermediate_Dir "X86EMRel"
# PROP BASE CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "X86EMRel"
# PROP Intermediate_Dir "X86EMRel"
# PROP CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /stack:0x10000,0x1000 /subsystem:windows /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /windowsce:emulation /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /stack:0x10000,0x1000 /subsystem:windows /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /windowsce:emulation /MACHINE:IX86
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "i486" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /Yu"stdafx.h" /Gz /Oxs /c
# ADD CPP /nologo /W3 /I "./" /I "../" /I "../../include" /I "./gx" /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "i486" /D "_X86_" /D "x86" /D "NDEBUG" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /YX /Gz /Oxs /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /r

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "X86EMDbg"
# PROP BASE Intermediate_Dir "X86EMDbg"
# PROP BASE CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "X86EMDbg"
# PROP Intermediate_Dir "X86EMDbg"
# PROP CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /stack:0x10000,0x1000 /subsystem:windows /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /windowsce:emulation /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib winsock.lib ../../lib/x86emDbg/libmad.lib ../../lib/x86emDbg/maplay.lib ../../lib/x86emDbg/libovd.lib /nologo /stack:0x10000,0x1000 /subsystem:windows /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /out:"../../bin/jpn/WinCE_PPC2/X86EMDbg/GSPlayer2.exe" /windowsce:emulation /MACHINE:IX86
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "i486" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /Yu"stdafx.h" /Gz /c
# ADD CPP /nologo /W3 /Zi /Od /I "./" /I "../" /I "../../include" /I "./gx" /D "DEBUG" /D "i486" /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "_X86_" /D "x86" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /FR /YX /Gz /c
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /r

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ARMV4Rel"
# PROP BASE Intermediate_Dir "ARMV4Rel"
# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ARMV4Rel"
# PROP Intermediate_Dir "ARMV4Rel"
# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /Oxt /Ob2 /I "./" /I "../" /I "../../include" /D "ARM" /D "_ARM_" /D "ARMV4" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /M$(CECrtMT) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Rel/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /out:"../../bin/jpn/WinCE_PPC2/ARMV4Rel/GSPlayer2.exe" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ARMV4Dbg"
# PROP BASE Intermediate_Dir "ARMV4Dbg"
# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "ARMV4Dbg"
# PROP Intermediate_Dir "ARMV4Dbg"
# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "./" /I "../" /I "../../include" /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /M$(CECrtMTDebug) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Dbg/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "emulatorRel"
# PROP BASE Intermediate_Dir "emulatorRel"
# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "emulatorRel"
# PROP Intermediate_Dir "emulatorRel"
# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
# ADD CPP /nologo /W3 /I "./" /I "../" /I "../../include" /D "_i386_" /D "i_386_" /D "_X86_" /D "x86" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /Gs8192 /GF /O2 /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib winsock.lib ../../lib/emulatorRel/libmad.lib ../../lib/emulatorRel/libovd.lib ../../lib/emulatorRel/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "emulatorDbg"
# PROP BASE Intermediate_Dir "emulatorDbg"
# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "emulatorDbg"
# PROP Intermediate_Dir "emulatorDbg"
# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x411 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
# ADD CPP /nologo /W3 /Zi /Od /I "./" /I "../" /I "../../include" /D "DEBUG" /D "_i386_" /D "i_386_" /D "_X86_" /D "x86" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /Gs8192 /GF /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib winsock.lib ../../lib/emulatorRel/libmad.lib ../../lib/emulatorRel/libovd.lib ../../lib/emulatorDbg/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ARMV4ReleaseXScale"
# PROP BASE Intermediate_Dir "ARMV4ReleaseXScale"
# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ARMV4ReleaseXScale"
# PROP Intermediate_Dir "ARMV4ReleaseXScale"
# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Oxt /Ob2 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_WIN32_WCE_PPC" /YX /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /Oxt /Ob2 /I "./" /I "../" /I "../../include" /D "ARM" /D "_ARM_" /D "ARMV4" /D "NDEBUG" /D "LANG_JPN" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /YX /M$(CECrtMT) /QRxscale /QRxscalesched /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Rel/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /out:"../../bin/jpn/WinCE_PPC2/ARMV4Rel/GSPlayer2.exe" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Relx/libmad.lib ../../lib/ARMV4Relx/libovd.lib ../../lib/ARMV4Relx/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /out:"../../bin/jpn/WinCE_PPC2/ARMV4Relx/GSPlayer2.exe" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ARMV4Release64"
# PROP BASE Intermediate_Dir "ARMV4Release64"
# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ARMV4Rel"
# PROP Intermediate_Dir "ARMV4Rel"
# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
# ADD RSC /l 0x411 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Oxt /Ob2 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "_WIN32_WCE_PPC" /YX /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /Oxt /Ob2 /I "./" /I "../" /I "../../include" /D "ARM" /D "_ARM_" /D "ARMV4" /D "NDEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_WIN32_WCE_PPC" /D "LANG_JPN" /YX /M$(CECrtMT) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Rel/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /out:"../../bin/jpn/WinCE_PPC2/ARMV4Rel/GSPlayer2.exe" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel64/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Rel/maplay.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /out:"../../bin/jpn/WinCE_PPC2/ARMV4Rel64/GSPlayer2.exe" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM

!ENDIF 

# Begin Target

# Name "GSPlayer2 - Win32 (WCE MIPS) Release"
# Name "GSPlayer2 - Win32 (WCE MIPS) Debug"
# Name "GSPlayer2 - Win32 (WCE SH4) Release"
# Name "GSPlayer2 - Win32 (WCE SH4) Debug"
# Name "GSPlayer2 - Win32 (WCE SH3) Release"
# Name "GSPlayer2 - Win32 (WCE SH3) Debug"
# Name "GSPlayer2 - Win32 (WCE ARM) Release"
# Name "GSPlayer2 - Win32 (WCE ARM) Debug"
# Name "GSPlayer2 - Win32 (WCE CEF) Release"
# Name "GSPlayer2 - Win32 (WCE CEF) Debug"
# Name "GSPlayer2 - Win32 (WCE x86) Release"
# Name "GSPlayer2 - Win32 (WCE x86) Debug"
# Name "GSPlayer2 - Win32 (WCE x86em) Release"
# Name "GSPlayer2 - Win32 (WCE x86em) Debug"
# Name "GSPlayer2 - Win32 (WCE ARMV4) Release"
# Name "GSPlayer2 - Win32 (WCE ARMV4) Debug"
# Name "GSPlayer2 - Win32 (WCE emulator) Release"
# Name "GSPlayer2 - Win32 (WCE emulator) Debug"
# Name "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"
# Name "GSPlayer2 - Win32 (WCE ARMV4) Release64"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\EffectDlgPPC.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_EFFEC=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFEC=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\EffectDlgSave.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_EFFECT=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_EFFECT=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\FolderDlg.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_FOLDE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_FOLDE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\GSPlayer2.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_GSPLA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_GSPLA=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_GSPLA=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_GSPLA=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_GSPLA=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_GSPLA=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_GSPLA=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_GSPLA=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_GSPLA=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_GSPLA=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_GSPLA=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_GSPLA=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_GSPLA=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_GSPLA=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_GSPLA=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_GSPLA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_GSPLA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\GSPlayer2.rc

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\MainWnd.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINW=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_MAINW=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINW=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_MAINW=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINW=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_MAINW=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINW=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_MAINW=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINW=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_MAINW=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINW=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_MAINW=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINW=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_MAINW=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINW=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_MAINW=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINW=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\MainWndCmd.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWN=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_MAINWN=\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWN=\
	"..\FolderDlg.h"\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_MAINWN=\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWN=\
	"..\FolderDlg.h"\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_MAINWN=\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWN=\
	"..\FolderDlg.h"\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_MAINWN=\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWN=\
	"..\FolderDlg.h"\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_MAINWN=\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWN=\
	"..\FolderDlg.h"\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_MAINWN=\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWN=\
	"..\FolderDlg.h"\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_MAINWN=\
	"..\EffectDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWN=\
	"..\FolderDlg.h"\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_MAINWN=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\EffectDlg.h"\
	"..\FolderDlg.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\EffectDlgPPC.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWN=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\MainWndCtrl.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWND=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_MAINWND=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWND=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_MAINWND=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWND=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_MAINWND=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWND=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_MAINWND=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWND=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_MAINWND=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWND=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_MAINWND=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWND=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_MAINWND=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayListDlg.h"\
	
NODEP_CPP_MAINWND=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_MAINWND=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWND=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\MainWndPls.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_MAINWNDP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_MAINWNDP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\mt19937ar.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\MultiBuff.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_MULTI=\
	"..\MultiBuff.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\Options.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_OPTIO=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_OPTIO=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_OPTIO=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_OPTIO=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_OPTIO=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_OPTIO=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_OPTIO=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_OPTIO=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_OPTIO=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_OPTIO=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_OPTIO=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_OPTIO=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_OPTIO=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_OPTIO=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	
NODEP_CPP_OPTIO=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_OPTIO=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_OPTIO=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\PlayerApp.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_PLAYE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_PLAYE=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_PLAYE=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_PLAYE=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_PLAYE=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_PLAYE=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_PLAYE=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_PLAYE=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_PLAYE=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_PLAYE=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_PLAYE=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_PLAYE=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_PLAYE=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_PLAYE=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	
NODEP_CPP_PLAYE=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_PLAYE=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYE=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\PlayListDlgPPC.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_PLAYL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_PLAYL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\PpcDisplay.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_PPCDI=\
	".\PpcDisplay.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\PpcMainWnd.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcMainWnd.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcMainWnd.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcMainWnd.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcMainWnd.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcMainWnd.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcMainWnd.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcMainWnd.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcMainWnd.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCMA=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_PPCMA=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcDisplay.h"\
	".\PpcMainWnd.h"\
	".\PpcOptions.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCMA=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\PpcOptions.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_PPCOP=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcOptions.h"\
	
NODEP_CPP_PPCOP=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\PpcPlayerApp.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcPlayerApp.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcPlayerApp.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_PPCPL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcMainWnd.h"\
	".\PpcPlayerApp.h"\
	
NODEP_CPP_PPCPL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\PpcSkin.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_PPCSK=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	".\PpcSkin.h"\
	
NODEP_CPP_PPCSK=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\Skin.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\Skin.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\Skin.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\Skin.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\Skin.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\Skin.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\Skin.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\Skin.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\Skin.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_SKIN_=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SKIN_=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\SmallSlider.cpp

!IF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\SmallSlider.h"\
	
NODEP_CPP_SMALL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\otify.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"

DEP_CPP_SMALL=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\SmallSlider.h"\
	
NODEP_CPP_SMALL=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"

DEP_CPP_SMALL=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\SmallSlider.h"\
	
NODEP_CPP_SMALL=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"

DEP_CPP_SMALL=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\SmallSlider.h"\
	
NODEP_CPP_SMALL=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"

DEP_CPP_SMALL=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\SmallSlider.h"\
	
NODEP_CPP_SMALL=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"

DEP_CPP_SMALL=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\SmallSlider.h"\
	
NODEP_CPP_SMALL=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Release"

DEP_CPP_SMALL=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\SmallSlider.h"\
	
NODEP_CPP_SMALL=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86) Debug"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"

DEP_CPP_SMALL=\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\SmallSlider.h"\
	
NODEP_CPP_SMALL=\
	"..\maplay.h"\
	"..\resource.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Debug"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Release"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE emulator) Debug"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\..\include\mapplugin.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"D:\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "GSPlayer2 - Win32 (WCE ARMV4) Release64"

DEP_CPP_SMALL=\
	"..\..\include\maplay.h"\
	"..\checksys.h"\
	"..\GSPlayer2.h"\
	"..\MainWnd.h"\
	"..\MultiBuff.h"\
	"..\Options.h"\
	"..\PlayerApp.h"\
	"..\PlayListDlg.h"\
	"..\Skin.h"\
	"..\SmallSlider.h"\
	".\PlayListDlgPPC.h"\
	
NODEP_CPP_SMALL=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\otify.h"\
	".\ygshell.h"\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\EffectDlgPPC.h
# End Source File
# Begin Source File

SOURCE=..\FolderDlg.h
# End Source File
# Begin Source File

SOURCE=..\GSPlayer2.h
# End Source File
# Begin Source File

SOURCE=..\MainWnd.h
# End Source File
# Begin Source File

SOURCE=..\mt19937ar.h
# End Source File
# Begin Source File

SOURCE=..\MultiBuff.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=..\Options.h
# End Source File
# Begin Source File

SOURCE=..\PlayerApp.h
# End Source File
# Begin Source File

SOURCE=.\PlayListDlgPPC.h
# End Source File
# Begin Source File

SOURCE=.\PpcDisplay.h
# End Source File
# Begin Source File

SOURCE=.\PpcMainWnd.h
# End Source File
# Begin Source File

SOURCE=.\PpcOptions.h
# End Source File
# Begin Source File

SOURCE=.\PpcPlayerApp.h
# End Source File
# Begin Source File

SOURCE=.\PpcSkin.h
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# Begin Source File

SOURCE=..\Skin.h
# End Source File
# Begin Source File

SOURCE=..\SmallSlider.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\back.bmp
# End Source File
# Begin Source File

SOURCE=..\res\back256.bmp
# End Source File
# Begin Source File

SOURCE=..\res\button.bmp
# End Source File
# Begin Source File

SOURCE=.\res\button.bmp
# End Source File
# Begin Source File

SOURCE=..\res\button_normal.bmp
# End Source File
# Begin Source File

SOURCE=..\res\button_push.bmp
# End Source File
# Begin Source File

SOURCE=..\res\device_s.ico
# End Source File
# Begin Source File

SOURCE=..\res\file.ico
# End Source File
# Begin Source File

SOURCE=..\res\file_s.ico
# End Source File
# Begin Source File

SOURCE=.\GSPlayer2.ico
# End Source File
# Begin Source File

SOURCE=..\res\main.bmp
# End Source File
# Begin Source File

SOURCE=.\res\main.bmp
# End Source File
# Begin Source File

SOURCE=..\res\main.ico
# End Source File
# Begin Source File

SOURCE=.\res\main2.bmp
# End Source File
# Begin Source File

SOURCE=..\res\number.bmp
# End Source File
# Begin Source File

SOURCE=..\res\play_s.ico
# End Source File
# Begin Source File

SOURCE=..\res\playlist.bmp
# End Source File
# Begin Source File

SOURCE=..\res\playlist.ico
# End Source File
# Begin Source File

SOURCE=..\res\playopt.bmp
# End Source File
# Begin Source File

SOURCE=..\res\status.bmp
# End Source File
# Begin Source File

SOURCE=..\res\toolbar1.bmp
# End Source File
# Begin Source File

SOURCE=..\res\trackhpc.bmp
# End Source File
# Begin Source File

SOURCE=..\res\vol_slider.bmp
# End Source File
# Begin Source File

SOURCE=..\res\vol_track.bmp
# End Source File
# End Group
# End Target
# End Project
